CartCubes Trick-or-Treat for FluentCart
Treat and trick
Write the trick and the treat, then decide whether the coupon is applied for the shopper.
Create the coupon in FluentCart first, with the same code and the same limits. The bar will not change the total until that code exists.
- Message only: Show the treat and leave the shopper to enter the code.
- Auto-apply: Apply the coupon when the goal is met, and remove it if the cart drops below the goal.
- Click to copy: On the treat, the code can be clicked. It changes to Copied for a moment.
- Tokens: Use {code}, {remaining}, {goal}, and {percent} in the title and message.
The coupon must already exist
Add the code in FluentCart Coupons before you paste it into Trick-or-Treat. Match the discount, dates, and product limits you want the treat to follow.
Treat
Enter the coupon code, choose what happens when the goal is met, and turn Click to Copy on or off. The default title is Treat unlocked and the default message is Use {code} at checkout.
Trick
The trick is what shoppers see before the goal. Leave Show Trick Message on, or hide the bar until the treat unlocks. The progress bar can be turned off.